Resume

With a degree in both Graphic Design and Computer Animation, my goal as an artist is to utilize this training, along with my generalist knowledge within the game development environment. I’m excited to further apply this experience within a creative group, especially where there’s opportunity to provide valuable insight into design and visual concepting and a clear goal to question expectations and produce the best product possible.

EXPERIENCE

RIOT GAMES | Santa Monica, CA | November 2018 – Current (staff)
Animation Artist III
Project L | fighting game | 202X
Animation/Pipeline/Feedback: Fully realized and established design, pipeline and documentation as well as both Champ Base/Skin Briefs for our internal Matchflow team (Intro/Outro Cinematics). Propagated processes out to partners, directing animation production from start to finish (Sparx/Virtuos).
Game engine: Unreal 5.


Legends of Runeterra | digital card game | 2020
Animation Lead on Legends of Runeterra. Director on Level-Up Cinematics - working with our partners (HKSG and Sparx/Virtuos).
Animation SME and Developer of Guardians & Emotes. Game engine: Unity.


MAIN ROAD POST | Moscow, Russia | September 2018 – November 2018
Senior Animator
Cosmoball | live action film | 2020
Animated one of the CG characters in the film, Cosmoball.

FRAMESTORE | Culver City, CA | August 2018 – November 2018
Lead Animator
NRMA | commercial | September 2018 – November 2018
Carfax | commercial | August 2018 – September 2018
Led the animation team to complete a total of 6 commercials in a shorter time frame than what was originally estimated. Assigned animators shots in which we provided the acting performance for CarFox (Carfax’s “fox” mascot). I was also responsible for planning the animation schedule, coordinating a quick turnaround for the client.

THE VIRTUAL REALITY COMPANY | Los Angeles, CA | March 2018 – May 2018
Senior Animator
Jurassic World: A VR Experience (for Dave & Busters) | virtual reality experience | 2018

FRAMESTORE | Culver City, CA | September 2017 – March 2018 (5 1/2 Months)
Senior Animator
Pearl Quest (for Shanghai, China) | stereoscopic 3d theme park experience | 2018

SANTA MONICA STUDIO | Playa Del Rey, CA | June 2015 – August 2017 (staff)
Senior Animator
God of War | video game | 2018
     2018 Game of the Year | 2019 BAFTA Game of the Year
Collaborated with rigging to help elevate the fidelity of both facial and creature rigs (dragons).
Animated (flying, quadrupedal and bipedal) characters within the Gameplay environment.
Helped design and animated all boat navigation (rowing, beaching, docking).


PENROSE | San Francisco, CA | April 2015 – June 2015
Senior Animator
Allumette | virtual reality experience | 2015
The Rose & I | virtual reality experience | 2015

GOOGLE (SPOTLIGHT STORIES) | San Francisco, CA | March 2015 – May 2015
Senior Animator
On Ice | augmented reality experience | 2015

PDI | DREAMWORKS | Redwood City, CA | March 2008 – March 2015 (staff)
Senior Animator
Home | feature film | 2015
Penguins of Madagascar | feature film | 2014
How To Train Your Dragon 2 | feature film | 2014
     2015 Golden Globe Winner: Best Animated Film
Rise Of The Guardians
| feature film | 2012
Madagascar 3: Europe’s Most Wanted | feature film | 2012
Dragons: Gift of the Night Fury | holiday short | 2011
MegaMind: The Button of Doom | dvd short | 2010
MegaMind | feature film | 2010
How To Train Your Dragon | feature film | 2010
Merry Madagascar | holiday short | 2009
Madagascar: Escape 2 Africa | feature film | 2008
Provided high-end performance animation on all aforementioned films.

ANIMATION MENTOR | Campus Mentor | March 2010 – May 2012
Educator
Animals and Creatures 2 | July 2011 – May 2012
Class 1: Foundation | March 2010 – June 2011

SECRET LEVEL/SEGA | San Francisco, CA | March 2007 – December 2007
Animator
IronMan (PS3, XBOX360) | video game | 2008 (contract)
Responsible for both contextual actions / gameplay animation.

ELECTRONIC ARTS | Redwood Shores, CA | June 2005 – February 2007
Animator
The Simpsons (PS3, XBOX360) | video game | 2007 (staff)
Sims 2: Pets Edition (PS2, XBOX, Gamecube) | video game | 2006
James Bond: From Russia With Love (PS2, XBOX) | video game | 2006
Responsible for hand-keyed in-game cinematics / gameplay animation.


EDUCATION

Animation Mentor 2006 – 2007 (online)
Classes 1-5
Ringling School of Art and Design 2004 Sarasota, FL
BFA in Computer Animation
College of Saint Rose 1998 Albany, NY
BS in Graphic Design